2025-09-21

Planning to build a game profile lookup Tool.

Raw notes — how I think third‑party profile lookup sites get data and what I want to build. This is my personal lab notebook, written in a blunt style.

What I’ve observed

I play games like Pokémon Unite and Garena Free Fire. From poking around public lookup sites and doing light research, the pattern I see is: they create anonymous or guest accounts, stand up a proxy to capture client traffic patterns, and then reverse‑engineer the request shapes and important headers/tokens. Those observations are then used to build tools that can query or replay similar requests to fetch profile data.

My thinking

It looks like an easy shit at first glance but it isn’t. There are lots of gotchas — unstable endpoints, token rotations, rate limits, and just noisy, brittle integrations. Still, it’s an interesting reverse‑ engineering and product problem: how to present profile data reliably and scale without the integration collapsing when the publisher changes something.

Project goals

  1. Prototype a simple lookup UI that accepts a player handle or ID.
  2. Build a parser/adapter layer that maps raw responses into a unified profile schema.
  3. Implement caching and basic throttling at the app layer to keep the UI responsive.
  4. Iterate on UX — timeline, history, and simple visualizations for key stats.

Collaboration

I want to build this solo or with people who are into reverse‑engineering and frontend UX. Currently looking for collaborators who don’t overthink naming and just want to ship something messy and useful.

Next steps

Start a repo, scaffold a Next.js frontend and an adapter layer, then iterate quickly. If it works out, we can harden it later.

My view on legality

I think many games don’t treat this as a strict legal issue because lookup tools arguably promote the game and support the community — they surface only public stats and typically don’t expose personal details or credentials. From a publisher’s perspective, a community that talks about the game and compares stats can increase engagement. That said, this is just my take; publishers might react differently depending on how brittle, spammy, or abusive the behavior appears.

Priyanshu Thapliyal - AI-Focused Full Stack Developer | GEHU Student | Freelancer